comfortable-swipe/comfortable_swipe/gesture/keyboard_swipe_gesture.cpp
2020-04-18 05:00:47 +08:00

169 lines
5.5 KiB
C++

#ifndef __COMFORTABLE_SWIPE__gesture_keyboard_swipe_gesture__
#define __COMFORTABLE_SWIPE__gesture_keyboard_swipe_gesture__
/*
Comfortable Swipe
by Rico Tiongson
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keyboard_swipe_gesture.h"
#include <iostream> // std::cout, std::endl
extern "C" {
#include <xdo.h> // xdo, xdo_new, xdo_free,
// xdo_get_mouse_location
// CURRENT_WINDOW
}
namespace comfortable_swipe::gesture {
/* STATICS DEFINITIONS */
const int keyboard_swipe_gesture::MSK_THREE_FINGERS = 0;
const int keyboard_swipe_gesture::MSK_FOUR_FINGERS = 1;
const int keyboard_swipe_gesture::MSK_NEGATIVE = 0;
const int keyboard_swipe_gesture::MSK_POSITIVE = 2;
const int keyboard_swipe_gesture::MSK_HORIZONTAL = 0;
const int keyboard_swipe_gesture::MSK_VERTICAL = 4;
const int keyboard_swipe_gesture::FRESH = -1;
const char *const keyboard_swipe_gesture::command_map[8] = {
"left3", "left4", "right3", "right4", "up3", "up4", "down3", "down4"};
/**
* Constructs a new keyboard-based swipe gesture, given configurations
* for certain swipe events. Here, we construct our definition based on
* the four directions (left, up, right, down) for 3-finger and 4-finger
* swipes. Note that the direction is based on the Australian natural
* scrolling direction (ie. left3 is natural movement of 3 fingers left).
*/
keyboard_swipe_gesture::keyboard_swipe_gesture(
const float threshold, const char *left3 /* 000 */,
const char *left4 /* 001 */, const char *right3 /* 010 */,
const char *right4 /* 011 */, const char *up3 /* 100 */,
const char *up4 /* 101 */, const char *down3 /* 110 */,
const char *down4 /* 111 */
)
: // construct superclass
comfortable_swipe::gesture::swipe_gesture(),
// compute square of threshold because we will use squared distances
threshold_squared(threshold * threshold),
// register our commands
commands(new const char *[8] {
left3, left4, right3, right4, up3, up4, down3, down4
}) {}
/**
* Destructs this keyboard swipe gesture.
*/
keyboard_swipe_gesture::~keyboard_swipe_gesture() { delete[] commands; }
/**
* Hook on begin of swipe gesture.
*/
void keyboard_swipe_gesture::begin() {
// call superclass method
swipe_gesture::begin();
// assign previous gesture to FRESH
this->previous_gesture = keyboard_swipe_gesture::FRESH;
}
/**
* Hook on update of swipe gesture.
*/
void keyboard_swipe_gesture::update() {
// call superclass method
swipe_gesture::update();
// scale threshold to 1/10 when gesture is not fresh
float scale = this->previous_gesture == keyboard_swipe_gesture::FRESH
? 1.00f
: 0.01f; // square root of 1/10
// we are working with floating points which are not exact
// make sure we compare with a very small value (epsilon)
static const float EPSILON = 1e-6f;
const float distance_squared = this->x * this->x + this->y * this->y;
const float beyond_threshold = this->threshold_squared * scale;
// apply if strictly beyond threshold
if (distance_squared > beyond_threshold + EPSILON) {
// we parse our mask based on the values obtained from the regex
int mask = 0;
if (this->fingers == 3)
mask |= keyboard_swipe_gesture::MSK_THREE_FINGERS;
else if (this->fingers == 4)
mask |= keyboard_swipe_gesture::MSK_FOUR_FINGERS;
const float absx = x >= 0 ? x : -x;
const float absy = y >= 0 ? y : -y;
if (absx > absy) {
// gesture is horizontal
mask |= keyboard_swipe_gesture::MSK_HORIZONTAL;
if (x < 0)
mask |= keyboard_swipe_gesture::MSK_NEGATIVE;
else
mask |= keyboard_swipe_gesture::MSK_POSITIVE;
} else /* std::abs(x) <= std::abs(y) */
{
// gesture is vertical
mask |= keyboard_swipe_gesture::MSK_VERTICAL;
if (y < 0)
mask |= keyboard_swipe_gesture::MSK_NEGATIVE;
else
mask |= keyboard_swipe_gesture::MSK_POSITIVE;
}
// send command on fresh OR opposite gesture
if (this->previous_gesture == keyboard_swipe_gesture::FRESH ||
this->previous_gesture ==
(mask ^ keyboard_swipe_gesture::MSK_POSITIVE)) {
this->do_keyboard_gesture(mask);
}
}
}
/**
* Apply the update given a mask.
*/
void keyboard_swipe_gesture::do_keyboard_gesture(int mask) {
// perform our keyboard command with xdo_send_keysequence
const char *command = keyboard_swipe_gesture::commands[mask];
xdo_send_keysequence_window(this->xdo, CURRENTWINDOW, command, 0);
// reset our location variables
this->x = this->y = 0;
this->previous_gesture = mask;
// log our command name in stdout
const char *command_name = keyboard_swipe_gesture::command_map[mask];
std::cout << "SWIPE " << command_name << std::endl;
}
/**
* Hook on end of swipe gesture.
*/
void keyboard_swipe_gesture::end() {
// call superclass method
swipe_gesture::end();
}
} // namespace comfortable_swipe::gesture
#endif /* __COMFORTABLE_SWIPE__gesture_keyboard_swipe_gesture__ */