Add comments on experimental scrolling

This commit is contained in:
Rico Tiongson 2020-04-18 03:26:01 +08:00
parent 3a9d6c26ed
commit 59dfcbfc39
3 changed files with 58 additions and 14 deletions

View File

@ -109,6 +109,8 @@ We have included simple mouse gestures on swipe by setting `hold3` and `hold4`.
* button3 - right click * button3 - right click
* button4 - wheel up (experimental) * button4 - wheel up (experimental)
* button5 - wheel down (experimental) * button5 - wheel down (experimental)
* scroll - natural scrolling (experimental)
* scroll_reverse - reverse scrolling (experimental)
## Example Configuration ## Example Configuration
@ -136,6 +138,10 @@ right4 = ctrl+alt+shift+Left
# three-finger middle click (experimental) # three-finger middle click (experimental)
# hold3 = button2 # hold3 = button2
# three-finger scroll (experimental)
# hold3 = scroll
# hold3 = scroll_reverse
``` ```

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@ -33,6 +33,18 @@ extern "C"
namespace comfortable_swipe::gesture namespace comfortable_swipe::gesture
{ {
enum {
MOUSE_NONE = -1,
MOUSE_MOVE = 0,
MOUSE_LEFT_CLICK = 1,
MOUSE_MIDDLE_CLICK = 2,
MOUSE_RIGHT_CLICK = 3,
MOUSE_WHEEL_UP = 4,
MOUSE_WHEEL_DOWN = 5,
MOUSE_SCROLL = 6,
MOUSE_SCROLL_REVERSE = 7
};
/** /**
* Constructs a new mouse gesture, given "hold3" and "hold4" configurations. * Constructs a new mouse gesture, given "hold3" and "hold4" configurations.
*/ */
@ -42,7 +54,7 @@ namespace comfortable_swipe::gesture
const char* hold4 const char* hold4
): ):
comfortable_swipe::gesture::swipe_gesture(), comfortable_swipe::gesture::swipe_gesture(),
button(-1), button(MOUSE_NONE),
hold3(hold3), hold3(hold3),
hold4(hold4), hold4(hold4),
flag_mousedown(false) flag_mousedown(false)
@ -60,11 +72,11 @@ namespace comfortable_swipe::gesture
void mouse_hold_gesture::do_mousedown(const char * mouseinput) void mouse_hold_gesture::do_mousedown(const char * mouseinput)
{ {
const int button = this->button = this->parse_mouse_button(mouseinput); const int button = this->button = this->parse_mouse_button(mouseinput);
if (button != -1) if (button != MOUSE_NONE)
{ {
// eg. MOUSE DOWN hold3 mouse1 // eg. MOUSE DOWN hold3 mouse1
std::printf("MOUSE DOWN hold%d %s\n", this->fingers, mouseinput); std::printf("MOUSE DOWN hold%d %s\n", this->fingers, mouseinput);
if (1 <= button && button <= 3) if (MOUSE_LEFT_CLICK <= button && button <= MOUSE_RIGHT_CLICK)
{ {
// send mouse down on associated button // send mouse down on associated button
xdo_mouse_down(this->xdo, CURRENTWINDOW, button); xdo_mouse_down(this->xdo, CURRENTWINDOW, button);
@ -79,10 +91,10 @@ namespace comfortable_swipe::gesture
void mouse_hold_gesture::do_mouseup(const char * mouseinput) void mouse_hold_gesture::do_mouseup(const char * mouseinput)
{ {
const int button = this->button = this->parse_mouse_button(mouseinput); const int button = this->button = this->parse_mouse_button(mouseinput);
if (button != -1) if (button != MOUSE_NONE)
{ {
std::printf("MOUSE UP hold%d %s\n", this->fingers, mouseinput); std::printf("MOUSE UP hold%d %s\n", this->fingers, mouseinput);
if (1 <= button && button <= 5) if (MOUSE_LEFT_CLICK <= button && button <= MOUSE_RIGHT_CLICK)
{ {
// send mouse up on associated button // send mouse up on associated button
xdo_mouse_up(this->xdo, CURRENTWINDOW, button); xdo_mouse_up(this->xdo, CURRENTWINDOW, button);
@ -99,16 +111,25 @@ namespace comfortable_swipe::gesture
{ {
// just move without holding button down // just move without holding button down
if (std::strcmp(input, "move") == 0) if (std::strcmp(input, "move") == 0)
return 0; return MOUSE_MOVE;
if (std::strcmp(input, "scroll") == 0)
return MOUSE_SCROLL;
if (std::strcmp(input, "scroll_reverse") == 0)
return MOUSE_SCROLL_REVERSE;
// get button number // get button number
int button; int button;
if (std::sscanf(input, "button%d", &button) == 1) if (std::sscanf(input, "button%d", &button) == 1)
{ {
// parse the number after "mouse" if (1 <= button && button <= 6)
return button; {
return button;
}
} }
return -1; return MOUSE_NONE;
} }
/** /**
@ -147,10 +168,22 @@ namespace comfortable_swipe::gesture
this->udy this->udy
); );
} }
else if (4 <= this->button && this->button <= 5) else if (this->button == MOUSE_SCROLL || this->button == MOUSE_SCROLL_REVERSE)
{ {
// perform wheel during update // perform naive scroll depending on vertical direction
int wheel = MOUSE_WHEEL_DOWN;
if ((this->udy > 0) == (this->button == MOUSE_SCROLL))
wheel = MOUSE_WHEEL_UP;
// click wheel on update (note: this is not precise)
xdo_mouse_down(this->xdo, CURRENTWINDOW, wheel);
xdo_mouse_up(this->xdo, CURRENTWINDOW, wheel);
}
else if (this->button == MOUSE_WHEEL_UP || this->button == MOUSE_WHEEL_DOWN)
{
// click wheel button on 4 or 5
xdo_mouse_down(this->xdo, CURRENTWINDOW, this->button); xdo_mouse_down(this->xdo, CURRENTWINDOW, this->button);
xdo_mouse_up(this->xdo, CURRENTWINDOW, this->button);
} }
} }

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@ -67,9 +67,14 @@ threshold = 0.0
# (1: left click, 2: middle click, 3: right click, 4: wheel up, 5: wheel down) # (1: left click, 2: middle click, 3: right click, 4: wheel up, 5: wheel down)
# Uncomment to hold a mouse button on 3/4 fingers # You can set mouse buttons to hold
# hold3 = button1 # hold3 = button1
# hold4 = button1 # hold3 = button2
# hold3 = button3
# You can also set to just "move" the mouse # Or you can just let the mouse move with the cursor
# hold3 = move # hold3 = move
# Use wheel scroll (experimental)
# hold4 = scroll
# hold4 = scroll_reverse